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Call of Cthulhu RPG – Creator Talks About Game

August 18, 2011

Interesting article on RPG Geek by Sandy Peterson, the creator of the Call of Cthulhu rpg, about how the game came about and why he thinks it’s still popular to this day:

Call of Cthulhu Review

This is one game our group never got into. We’ve talked about it in the past, just never understood the appeal. Basically a game where players are ‘normal folks’ who are constantly attempting to stave off insanity and avoid being killed by powerful ‘mind numbing’ horrors. Peterson does a good job in explaining why this can sometimes be appealing…

One thing I found interesting was that it was Greg Stafford’s idea (and insistence) that the game be set in the 1920s when the stories were originally written. Stafford again shows himself to be a great game designer. Yes, later supplements and games show that the Cthulhu Mythos can be set in the modern age – Delta Green, Cthulhu Tech – but I don’t believe the original game would have had near the appeal it did if it’s default setting was the modern world.

One Comment leave one →
  1. August 19, 2011 1:57 am

    One of my gaming regrets is that – despite my leanings – I’ve only played CoC once, and it was just a horrible session. Honestly, I kind of like the idea of “regular” folk trying to stave off the inevitable, it’s just the whole Mythos that doesn’t really appeal to me. Classic horror, on the other hand, is much more appealing.

    Still, I look at some of the rabid fans and the highly rated books, and I feel jealous that it’s not part of my background.

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